Lead Environment Artist - Unannounced Project
The team behind Metal: Hellsinger is looking for a Lead Environment artist to initiate the development of a new IP and help build up a larger art team.
As a Lead Environment artist you will lead, mentor and manage the Environment Art team in their daily work, assist them in growth by setting up yearly goals and conducting annual performance reviews.
Most of your time you will be involved in creating Environment Art yourself. We're a small team, so joining us means you will have the opportunity to engage in various aspects of art
We are looking for the following preferred qualities:
- Minimum 5 years of commercial production experience in an Environment Art role
- Prior leadership experience
- Strong knowledge of Unreal Engine
- Very strong artistic eye for world building
- Great knowledge in modularity
- Excellent communication, organization, mentorship, time management, and interpersonal skills
- A keen interest in playing games and game development beyond art
In addition, ideally, you might also have:
- 5+ years of Environment Art Design within the video game industry.
- Games industry experience with at least one game credit.
- Experience with terrain generation and world-building tools
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Us?
Our Stockholm Studio is a fun mix of The Outsiders and Funcom. We enjoy the benefits of being a small team with the stability and support of a larger organization. Our studio in Stockholm currently has roughly 60 employees (and 7 dogs) – working on everything from Metal: Hellsinger to Dune and beyond.
We are located in Södermalm, in the heart of the game dev scene in Stockholm surrounded by a cozy area with lots of sights, restaurants, and cafés.
We have a diverse, dynamic, inclusive, challenging, and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Art
- Locations
- The Outsiders - Funcom studio (Stockholm, Sweden)
- Remote status
- Temporarily Remote
The Outsiders - Funcom studio (Stockholm, Sweden)
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Lead Environment Artist - Unannounced Project
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