Writer – Dune: Awakening
We like to think of ourselves as more than just developers. We're a friendly group of around 500 people with plenty of casual and hardcore gamers, tech heads and creative masterminds, organized planners, and nerdy game fans who make this industry so fun. And we’re all together on a mission to open windows to amazing worlds. We've been making games for over 30 years, crafting and publishing unique experiences that have put us on the path to becoming a leader in Online Worlds.
We've got five studios spread across Norway, the USA, Portugal, Sweden, and Romania, and we're always on the lookout for more dedicated people to join our ranks.
We're all about creating a relaxed and equal workspace where flat communication and our agile structure are key to delivering world-class games.
So, if you're ready to make your mark, we're ready to welcome you!
Your Mission in Funcom
As a Writer, you will help to shape the stories that we tell in the Dune universe and be a part the voice of a new generation of Dune experiences for our players. You will be responsible for dialogue, lore, item descriptions, cinematic scripts and radio content that fits within the universe of Dune. You will have the opportunity to captivate players by creating memorable stories in a world-famous IP.
As a Writer you have experience with planning and implementing plotlines, quests, narratives, and characters. And barks. Never forget barks.
You are well read, not only in the world of Dune, but in general across the breadth of science fiction and you have a strong understanding the elements that make Frank Herbert’s universe unique. You enjoy working with a small, dynamic team where you will receive constant feedback and new assignments and have the opportunity to make a big mark on a beloved world.
This is a full-time, on-site position based in our Oslo Studio.
How you can have an impact in your position:
- Write narratives, characters, cinematics, item descriptions and lore elements using our in-house tools.
- Expand the plotlines of Dune: Awakening following Narrative Direction and the Content Bible.
- Help to create shared love for narrative throughout the project by working closely with other teams to elevate their content.
- Create style guides and glossaries to help everybody internally speak a shared language about the world of Dune.
We are looking for you to have:
- 3-5 years of experience as a writer in the gaming industry or similar (PnP RPG, Boardgames).
- Ability to work with custom dialogue tools and competence with game engine pipelines.
- Good understanding of the writing process and how it pertains to game design.
- Clear, effective communication across teams and cultures.
- Self-motivated and self-driven to collaborate.
- Ability to work with resolve while thinking critically.
In addition, ideally you might also have:
- A Bachelor’s degree.
- Native-level proficiency in English.
- Experience working on survival games.
- Enjoys playing survival genre games.
- Familiarity with Dune and the Dune IP.
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English and include examples of your writing with your application – preferably an example of a non-linear branching dialogue, including the character biography for one of the participants.
Why Funcom?
We’re a Scandinavian company and follow Scandinavian work values. That means we're all about creating a relaxed, equal workspace where you can be yourself and really make a difference in what we do. More so, we're big believers in work-life balance.
Our Studio is home to around 140 people from 29 different parts of the world. We work together to create awesome games and we do it according to the Kaizen approach: making small adjustments that lead to big outcomes over time.
We do it all from the heart of Norway - a country that’s topping the charts as one of the happiest places on Earth.
Nestled downtown, our office is just a stone's throw away from some of Oslo's most iconic sights, such as the Opera, the Munch Museum or the stunning Deichman Public Library.
Our 37.5-hour work week is flexible, giving you plenty of time to juggle life's many hats. We offer a helping hand with relocation, a pension plan, private healthcare, a variety of social and well-being events, free access to our gym, plus a long list of other benefits.
- Department
- Production
- Locations
- Funcom (Oslo, Norway)
- Employment type
- Full-time
Funcom (Oslo, Norway)
About Funcom
Funcom was founded 32 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 500 people from more than 40 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
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