Animator - Internship
We like to think of ourselves as more than just developers. We're a friendly group of around 500 people with plenty of casual and hardcore gamers, tech heads and creative masterminds, organized planners, and nerdy game fans who make this industry so fun. And we’re all together on a mission to open windows to amazing worlds. We've been making games for over 30 years, crafting and publishing unique experiences that have put us on the path to becoming a leader in Online Worlds.
We've got five studios spread across Norway, the USA, Portugal, Sweden, and Romania, and we're always on the lookout for more dedicated people to join our ranks.
We're all about creating a relaxed and equal workspace where flat communication and our agile structure are key to delivering world-class games.
So, if you're ready to make your mark, we're ready to welcome you!
Your Mission in Funcom
As an Animator Intern, you will be working closely with other animators, tech animators and animation programmers to provide animation support in a variety of systems. You will have the opportunity to work on a variety of different areas, from character locomotion and combat, to emotes, NPCs, Dialogue, and Cinematics.
How you can have an impact in your position:
- Use Motion Capture or Keyframe Animations to support a variety of teams
- Work with Tech Animators and Animation Coders, to improve existing areas
- Set up Animation Montages, and Blendspaces in Unreal where necessary
- Work with the cinematics team, providing both body and facial animations
- Giving and Receiving Feedback consistently with other animators
We are looking for you to have:
- Familiar with Motionbuilder or Maya
- Demonstrates fundamentals of Animation
- Team Driven; Able to share and receive feedback
- Has a desire to learn from the team
- Ability to communicate easily outside of the team with designers or
programmers - Ability to adapt to new technologies and technical challenges
In addition, ideally, you might also have:
- Experience in Unreal
- Experience with Motion Capture
- Experience with Facial Animation
We evaluate candidates on an ongoing basis and recommend that candidates apply as soon as possible!
Please apply in English.
Why Funcom?
At Funcom we're all about creating a relaxed, equal workspace where you can be yourself and really make a difference in what we do. More so, we're big believers in work-life balance.
In our Lisbon studio, over 130 people from 28 nationalities come together to work, play, and live their best life in the European city that’s the undisputed champion when it comes to most hours of sunshine per year.
Our studio is located right next to the Tagus River, in an area with famous cafés and beautiful city landmarks.
Joining our Lisbon studio means that you’ll be welcomed with open arms into a community of video game enthusiasts eager to help you thrive. Funcom Lisbon offers a flexible work schedule, relocation assistance, health insurance, meal allowance, gym discounts, social events, and a long list of other benefits. Oh, and did we mention our epic table tennis tournaments?
- Department
- Animation
- Locations
- Funcom ZPX (Lisbon, Portugal)
- Employment type
- Internship

Funcom ZPX (Lisbon, Portugal)
About Funcom
Funcom was founded 32 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 500 people from more than 40 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Animator - Internship
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