Senior Rendering Programmer - DUNE
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 30-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 5 studios - Norway, the US, Portugal, Sweden and Romania. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Funcom is looking for a talented rendering programmer with a keen interest in visual effects and solid knowledge of modern rendering approaches to work on our upcoming games, including the multiplayer open-world Dune Awakening game.
Your Mission in Funcom
As part of our core technology team, you will design, write and optimize rendering features, working closely with the art and tech art to help us create visually compelling experiences.
You will also be heavily involved in deciding how best to drive our visuals forward.
Role and Responsibilities
- Design and implement rendering systems to help us reach the visual targets for our titles.
- Optimize rendering systems to run efficiently on all target hardware and platforms.
- Work closely with engine and game teams to constantly improve development tools and processes.
- Follow best practices, development processes, and coding standards.
- Create and implement well-engineered, reliable, maintainable, and bug-free code.
We are looking for someone that has:
- 5+ years of relevant experience.
- Excellent knowledge of modern rendering algorithms and techniques.
- Excellent 3d Math skills.
- Demonstrated experience working on recent graphics APIs, such as d3d12 or Vulkan.
- Strong C++ and software design skills, including experience working in multithreaded and memory constrained environments.
- Strong communication skills (English is our working language).
- Contributed significant rendering technology on one or more released titles.
- A passion for visuals.
- Worked on current generation console titles.
- Have a working understanding of the architecture of modern GPUs (GCN, etc.
in addition, the perfect candidate has:
- Experience working with UE4/5
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure where you can thrive, be yourself, leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
The Outsiders studio is a professional working environment with international work culture, and close to 60 people. Located in Södermalm, in the heart of the game dev scene in Stockholm surrounded by a cozy area with lots of sights, restaurants, and cafés.
Working at The Outsiders studio offers a flexible working schedule, pension plan, healthcare package, social Fridays, and a long list of other benefits. Even more: working at Funcom means being part of a family of kind, skilled and professional colleagues that share a passion for games!
We have a diverse, dynamic, inclusive, challenging, and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Engineering
- Locations
- The Outsiders - Funcom studio (Stockholm, Sweden)
- Remote status
- Temporarily Remote

The Outsiders - Funcom studio (Stockholm, Sweden)
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Senior Rendering Programmer - DUNE
Loading application form
Already working at Funcom?
Let’s recruit together and find your next colleague.