Lead Environment Artist - DUNE
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 29-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Your Mission in Funcom
As a Lead Environment Artist, you will work closely with the Art Director and Art Leadership team to build and maintain qualitative goals and artistic consistency for the environment art team, setting high visual standards and help defining project style and tone.
In this role, you are a well-rounded team ambassador: a master communicator, collaboration encourager, and skilled artist. You understand the next-gen environment creation process along with its technical and artistic constraints. You are able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.
How you can have an impact in your position:
- Work closely with the project Art and Design direction to develop and provide consistent quality across all environment art, architecture and related models for world and narrative goals
- Collaborate with other Art Leads and Producers to coordinate Environment Art resources, establishing schedules and team priorities
- Lead, mentor and motivate environment artists as they develop and polish their work throughout the 3D pipeline
- Review integrated work, ensuring it is aligned with the artistic direction and can animate well
- Balance artistic aspects with technical constraints, maintaining quality and performance standards
- Carry out key department responsibilities that include hiring, training, appraising performance and resolving issues
- Build and maintain partner and client relationships, trust and communication
- Stay up to date on best practices to keep up with the latest next-gen industry standard
We are looking for someone that has:
- Minimum 5 years coof mmercial production experience in an Environment Art role
- Prior leadership experience
- Knowledge of Unreal Engine 5 and production management tools
- Mastery of 3D art fundamentals of modelling, materials, textures, lighting, modularity, technical aspects and game limitations including related software packages
- Excellent communication, organization, mentorship, time management and interpersonal skills
- Bachelor/Undergraduate degree or equivalent
- Keen interest in playing games and game development beyond art
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, and leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
The Funcom Oslo studio is a professional working environment with international work culture, with close to 100 people from over 25 different nationalities in one of the happiest countries in the world. Funcom is an international and varied environment in which people have one thing in common – their love for making and playing video games.
Located in central downtown Oslo, the studio is situated in a modern office building surrounded by a cozy area with lots of sights, restaurants, and cafés.
Working at Funcom Oslo offers a flexible 37.5h/week working schedule, relocation assistance, pension plan, healthcare package, social Fridays, free access to the gym, and a long list of other benefits. Even more: working at Funcom means being part of a family of kind, skilled and professional colleagues that share a passion for games!
We have a diverse, dynamic, inclusive, challenging, and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Art
- Locations
- Funcom (Oslo, Norway), The Outsiders - Funcom studio (Stockholm, Sweden)
- Remote status
- Temporarily Remote

About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Lead Environment Artist - DUNE
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