Build Engineer
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 29-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Now, our Core Tech team needs a Build Engineer to work on our source control infrastructure.
Your Mission in Funcom
In this position, your responsibilities will be to create and maintain our source control infrastructure, help to make software building and deployment easier, design scripts and tools used for software deployment, and seamlessly integrate updates of the software using continuous delivery pipelines.
How you can have an impact in your position:
- Maintenance and improvement of the build system (in-house technology)
- Develop and improve our build scripts
- Maintain our source control software (perforce and in-house solutions)
- Providing support for the teams.
- Work on build automation
- Improving builds performance
- Creating and maintaining documentation of the build process
We are looking for someone that has:
- Experience with Python, c# and .net
- Experience with Perforce administration
- Experience using CI tooling
- Experience with DevOps (preferable)
- Experience working with the Unreal editor and build tool (preferable)
- Knowledge of continuous build, release, and deployment systems.
- Knowledge of container-based development (preferable)
- Desire and ability to write clear documentation for the end-users
- 4+ years of relevant professional experience
- Strong communication skills (English is our working language)
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible! Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, and leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Engineering
- Locations
- Funcom (Oslo, Norway), Funcom ZPX (Lisbon, Portugal), The Outsiders - Funcom studio (Stockholm, Sweden)
- Remote status
- Temporarily Remote

Colleagues
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Build Engineer
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