Technical Designer - DUNE
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 29-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Your Mission in Funcom
The Technical Designer will help shape the tools and design implementation practices for a “survival, open-world crafting game” set in the Dune universe.
The Technical Designer will establish, document, and enforce best practices for scripting and content implementation, reporting to the Lead Game Designer.
How you can have an impact in your position:
- Be able to prototype and mockup tools to facilitate discussion about needed functionality
- Facilitate communication between designers and programmers for smooth and efficient tools implementation and integration
- Be able to suggest the best ways to prototype various game features
- Understand how to make tools that support making high-quality game content, with an eye towards quantity and variety as well as extensive customization options
- Set the standard for scripted gameplay and content implementation
We are looking for someone that has:
- 3+ years professional experience as a game designer, with 1+ year experience in a technical game design role
- Shipped titles in a professional capacity
- Proficiency in text-based scripting, visual scripting, and programming languages
- A strong understanding of game engine tools and pipelines, particularly Unreal Engine
- Experience in rapid prototyping
- Understanding of design processes, as well as experience implementing features and content
- The ability to work diligently while thinking critically and resolving complex issues
In addition, the perfect candidate has:
- Experience working on survival games
- Enjoys playing survival games
- Familiarity with Dune
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom Lisbon has a full-range development studio situated in Lisbon, the sunny capital of Portugal, in an area with famous cafés and sights near the river. The Lisbon team consists of roughly 80 people from more than 20 nationalities.
Funcom Lisbon offers challenging and interesting work, flexible schedules, relocation assistance, health insurance, meal allowance, gym discounts, social events, and a long list of other benefits. Even more: working at Funcom means being part of a family, with skilled and professional colleagues that share a passion for games.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Design
- Locations
- Funcom ZPX (Lisbon, Portugal), Funcom (Oslo, Norway), The Outsiders - Funcom studio (Stockholm, Sweden)
- Remote status
- Temporarily Remote

About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Technical Designer - DUNE
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