Junior Level Designer - DUNE
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 29-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Your Mission in Funcom
As our Junior Level Designer, you will be designing interior and exterior gameplay spaces, game pacing, visual composition of scenes, and event scripting. You will work with the design and narrative teams to ensure that the world's content is accurate to the Dune IP while delivering a satisfying game experience. You will be challenged to create levels that support the core fantasies of Dune.
How you can have an impact in your position:
- Create quality goals, workflows, and guides for all interior and exterior levels
- Collaborate and build relationships with designers, writers, and partners
- Plan and direct levels together with the content design team
- Improve all mechanics used to create content, such as game pacing, difficulty curves, game flow, player progression, narrative aspects, etc.
We are looking for someone that has:
- 1 year of experience in the game industry working in a level design capacity
- Experience with the Unreal Engine
- An understanding of design processes including game design, level design, and content design
- A positive attitude towards taking direction and constructive criticism
- Self-motivation to collaborate and drive change in a studio environment
- Ability to think critically while resolving complex issues
In addition, the perfect candidate has:
- Bachelor’s degree
- Experience working in survival games
- Enjoys playing survival genre games
- Familiarity with Dune and the Dune IP
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom Lisbon has a full-range development studio situated in Lisbon, the sunny capital of Portugal, in an area with famous cafés and sights near the river. The Lisbon team consists of roughly 80 people from more than 20 nationalities.
Funcom Lisbon offers challenging and interesting work, flexible schedules, relocation assistance, health insurance, meal allowance, gym discounts, social events, and a long list of other benefits. Even more: working at Funcom means being part of a family, with skilled and professional colleagues that share a passion for games.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Design
- Locations
- Funcom ZPX (Lisbon, Portugal)
- Remote status
- Temporarily Remote

Funcom ZPX (Lisbon, Portugal)
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Junior Level Designer - DUNE
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