Senior 3D Artist - DUNE
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 30-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Your Mission in Funcom
As a Senior 3D Artist, you will work closely with the Art Director and Art Producres to build and maintain qualitative goals and artistic consistency, setting high visual standards. You will be an integral part of the art team tasked with designing and implementing a wide range of in-game art assets for use in our games.
How you can have an impact in your position:
- Create optimized game-ready assets for today´s standards
- Help artists to create kit pieces for modular constructions
- Flexibility to do organic sculpting and Hard surface modeling
- Capacity to interpret a 2D concept and make a 3D version solving problems
- Balance artistic aspects with technical constraints, maintaining quality and performance standards
- Follow and respect the art direction guidelines
- Stay up to date on best practices to keep up with the latest next-gen industry standards
- Additional duties include assisting with content creation for game development and assisting with quality control of all products
We are looking for someone that has:
- Minimum 5 years of experience as a 3D Artist or Modeler in the game industry
- Mastery of 3D art fundamentals of topology, materials, textures, proportion, and anatomy + animation and game limitations
- Expert-level proficiency with Hard surface and Organic modeling (Blender is a Plus), Substance Suite and/or other 3D software packages
- Experience using Perforce or equivalent VCS
- Knowledge of Unreal Engine and production management tools
- Bachelor/Undergraduate degree or equivalent
- Excellent English communication, organization, mentorship, time management and interpersonal skills
- A keen interest in playing games and game development beyond art
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom Lisbon has a full-range development studio situated in Lisbon, the sunny capital of Portugal, in an area with famous cafés and sights near the river. The Lisbon team consists of roughly 80 people from more than 20 nationalities.
Funcom Lisbon offers challenging and interesting work, flexible schedules, relocation assistance, health insurance, meal allowance, gym discounts, social events, and a long list of other benefits. Even more: working at Funcom means being part of a family, with skilled and professional colleagues that share a passion for games.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Art
- Locations
- Funcom ZPX (Lisbon, Portugal)
- Remote status
- Temporarily Remote

Funcom ZPX (Lisbon, Portugal)
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Senior 3D Artist - DUNE
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