Lead 3D Artist - DUNE
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 30-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Your Mission in Funcom
As a Lead 3D Artist, you will work closely with the Art Director and Art Leads to build and maintain qualitative goals and artistic consistency for 3D art, setting high visual standards, and defining project style and tone.
In this role, you are a well-rounded team ambassador: a master communicator, collaboration encourager, and skilled artist. You understand the next-gen 3D creation process along with its technical and artistic constraints. You are able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence
How you can have an impact in your position:
- Work closely with the project Art Director to develop a style and provide consistent quality across all 3D art
- Collaborate with other Art Leads and Producers to coordinate 3D Art resources, establishing schedules and priorities
- Lead, mentor and motivate 3D artists as they develop and polish their work throughout the 3D pipeline
- Review integrated work, ensuring its aligned with the artistic direction and can animate well
- Balance artistic aspects with technical constraints, maintaining quality and performance standards
- Carry out key department responsibilities that include hiring, training, appraising performance and resolving issues
- Stay up to date on best practices to keep up with the latest next-gen industry standards
We are looking for someone that has:
- Minimum 5 year of experience in a 3D Art or Modeler role in the game industry
- Prior leadership experience
- Mastery of 3D art fundamentals of topology, materials, textures, proportion, and anatomy + animation and game limitations
- Expert-level proficiency with major 3D packages
- Experience using Perforce or equivalent VCS
- Knowledge of Unreal Engine and production management tools
- Bachelor/Undergraduate degree or equivalent
- Excellent English communication, organization, mentorship, time management and interpersonal skills
- Outstanding self-motivation and initiative
- A keen interest in playing games and game development beyond art
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom Lisbon has a full-range development studio situated in Lisbon, the sunny capital of Portugal, in an area with famous cafés and sights near the river. The Lisbon team consists of roughly 80 people from more than 20 nationalities.
Funcom Lisbon offers challenging and interesting work, flexible schedules, relocation assistance, health insurance, meal allowance, gym discounts, social events, and a long list of other benefits. Even more: working at Funcom means being part of a family, with skilled and professional colleagues that share a passion for games.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Art
- Locations
- Funcom ZPX (Lisbon, Portugal)
- Remote status
- Temporarily Remote

Funcom ZPX (Lisbon, Portugal)
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Lead 3D Artist - DUNE
Loading application form
Already working at Funcom?
Let’s recruit together and find your next colleague.