Lead UI Programmer - DUNE
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 28-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400+ people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio - plus an additional UI/UX hub in the UK. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Now, our Game Development team needs an experienced and talented Lead UI Programmer.
Your Mission in Funcom
In this position, the right candidate will be overseeing a team of experienced programmers, aligning with multidisciplinary teams of programmers, designers and artists, and will have the chance to make a significant impact in the development of our in-house games.
As a Lead UI Programmer at Funcom, you will coach senior team members to perform to their best ability, provide feedback to your team on their performance and own development of large UI features, while using your experience to improve the usability and accessibility of live products and craft the user experience of products still in development.
We are looking for someone that has:
- 5+ years of experience in UI programming
- 1+ years of experience leading a team of programmers
- General Programming experience also beneficial
- Previous games industry AAA experience and published titles
- Experience in UE4 and UMG will be a significant advantage
- Good knowledge of C++
- Strong communication skills (English is our working language)
- An interest in keeping up to date with the newest trends in UI in the industry
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, and leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
- Department
- Engineering
- Locations
- Remote, Funcom ZPX (Lisbon, Portugal), Funcom (Oslo, Norway), The Outsiders - Funcom studio (Stockholm, Sweden)
- Remote status
- Hybrid Remote

Colleagues
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
Lead UI Programmer - DUNE
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