VFX Artist - CONAN EXILES
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 30-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 400 people located in 4 studios - Norway, the US, Portugal, Sweden, and Romania. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Now, Funcom is looking for an enthusiastic, talented, and versatile VFX Artist to join its team working on Live Games including Conan Exiles as well as new projects.
Your Mission at Funcom
The VFX Artist will have experience with VFX creating and editing and will have both a strong creative and technical background. This VFX Artist will be able to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving, and will be able to partner with multiple disciplines to meet project-specific needs.
How you can have an impact in your position:
- Work closely together with the artists and designers to create, implement, and polish VFX for environments and characters.
- Maintain a deep understanding of the mechanics of the game so the VFX is cohesive with the world.
- Develop in-engine/game VFXs within Unreal.
- Understand custom toolsets and deliver assets within the confines of real-time engine constraints and programming demands.
- Additional duties include assisting with content creation for game development and assisting with quality control of all products.
We are looking for someone that has:
- 2+ Years of Game Development VFX Artist Experience.
- Portfolio showcasing recent game VFX work.
- Able to create a wide range of VFX.
- Experience with the Unreal Engine 4 particle pipeline (Niagara VFX System preferred)
- Experience with Houdini.
- Creatively solve issues while maintaining performance.
- To take direction from the animation director and art director, and to deliver consistently on time.
In addition, the perfect candidate has:
- Games industry experience with at least one AAA game credit.
- Experience with Unreal Blueprints.
- Knowledgeable with Unreal Shaders.
- Experience with Maya or 3dsMax, After Effects, Photoshop or Substance Designer.
- Experience with scripting.
- Experience playing Survival and Open-world games.
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, and leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom NC studio is a professional working environment with the international work culture.
Funcom Inc offers:
- Substantial employee benefits package including premium-free Insurance package, 25 vacation days, 8 sick days, 10 paid holidays, etc.
- 401K w/match.
We have a diverse, dynamic, inclusive, challenging, and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
Funcom Inc. is an equal opportunity employer. Funcom is looking for candidates who are authorized to work in the U.S.
- Department
- Art
- Locations
- Funcom (Raleigh, NC, USA)
- Remote status
- Temporarily Remote

Funcom (Raleigh, NC, USA)
About Funcom
Funcom was founded 30 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends.
With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 400 people from more than 30 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.
VFX Artist - CONAN EXILES
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