From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 28-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 250 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio - plus an additional UI/UX hub in the UK. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Now, our Art department in Lisbon, Portugal needs a Lead Environment Artist.
Your Mission in Funcom
As a Lead Environment Artist, you will work closely with the Art Director and Art Leads to build and maintain qualitative goals and artistic consistency for environment art, setting high visual standards, and defining project style and tone.
In this role, you are a well-rounded team ambassador: a master communicator, collaboration encourager, and skilled artist. You understand the next-gen environment creation process along with its technical and artistic constraints. You are able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.
How you can have an impact in your position:
- Work closely with the project Art Director to develop a style and provide consistent quality across all environment art, architecture and related models
- Collaborate with other Art Leads and Producers to coordinate Environment Art resources, establishing schedules and priorities
- Lead, mentor and motivate environment artists as they develop and polish their work throughout the 3D pipeline
- Review integrated work, ensuring it is aligned with the artistic direction and can animate well
- Balance artistic aspects with technical constraints, maintaining quality and performance standards
- Carry out key department responsibilities that include hiring, training, appraising performance and resolving issues
- Build and maintain partner and client relationships, trust and communication
- Stay up to date on best practices to keep up with the latest next-gen industry standard
We are looking for someone that has:
- Minimum 5 years commercial production experience in an Environment Art role
- Prior leadership experience
- Knowledge of Unreal Engine 4 and production management tools
- Mastery of 3D art fundamentals of modelling, materials, textures, lighting, modularity, technical aspects and game limitations Expert-level proficiency with 3ds Max, Autodesk Maya, Substance Suite, Terrain Generation and/or other 3D software packages
- Excellent communication, organization, mentorship, time management and interpersonal skills
- Bachelor/Undergraduate degree or equivalent
- Keen interest in playing games and game development beyond art
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, and leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom ZPX is a full-range development studio situated in Lisbon, the sunny capital of Portugal, in an area with famous cafés and sights near the river. The Lisbon team consists of roughly 45 people from more than 10 nationalities.
Funcom ZPX offers challenging and interesting work, flexible schedules, relocation assistance, health insurance, meal allowance, gym discounts, social events, and a long list of other benefits. Even more: working at Funcom means being part of a family, with skilled and professional colleagues that share a passion for games.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.