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About Funcom Discover Oslo Discover Durham, NC

Currently Open Positions


Position Project Deadline Location
Graphics / Rendering Programmer Technology Team 2017-10-10 Oslo

Funcom is looking for a talented rendering programmer with a keen interest in visual effects and solid knowledge of modern rendering approaches, to work on our upcoming games.

As part of our core technology team, you will design, write and optimize rendering features, working closely with the artists to help us create visually compelling experiences.

You will also be heavily involved in deciding how best to drive our visuals forward.

Requirements:

- Excellent knowledge of modern rendering algorithms and techniques.

- Excellent 3d Math skills.

- Demonstrated experience working on recent graphics APIs, such as d3d12/11/libGNM.

- Strong c++ and software design skills, including experience working in multithreaded and memory constrained environments.

- Strong communication skills (English is our working language).

- Contributed significant rendering technology on one or more released titles.

- A passion for visuals.

Desirable:

- Experience working with UE4

 If you do not have extensive experience but still feel you would be a good match for us, please send us some code samples demonstrating your ability.

Please send CV and cover letter in english, alongside any code samples.

Common for all positions, you need:

  • To have good written and oral communication skills in English
  • To have a passion for games
  • To relocate to Oslo
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designer but all the professions in the team
  • To be able to work independently and to be self-directing

Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Producer Funcom Oslo 2016-12-31 Oslo

Funcom is looking for experienced, enthusiastic and self-motivated individuals to become producer for the Oslo studio.

A Producer is a project leader with both creative and project management responsibilities, responsible for leading a whole game project.

The producer is responsible for meeting quality, budget and performance targets, and managing priorities in order to deliver a competitive end product. Responsibilities include scheduling and budgeting, task and people management, providing feedback on quality and gameplay, and taking control of the development and production process from design concept through to finished product. As leader of the team management group, the producer answers directly to the VP of Digital Products, and works closely with the creative director and project manager to set goals and track progress.

The candidate should have at least five years of experience in the industry, and will preferably have worked on at least one major title in a lead or management position. Specific examples of creative and managerial participation required.

The Producer will initially assist ongoing projects  for a period of time before assuming the responsibility of a full project.

Primary responsibilities:

  • Lead and manage the team’s middle managers and creative leads.
  • Review and evaluate progress and content, and provide feedback and suggestions to the team
  • Facilitate and drive team communication at all levels
  • Maintain project management documents, including status reports and project plans
  • Continuously review and improve management and development processes

Secondary responsibilities:

  • Present and sell the game, both internally and externally
  • Submit progress and quality reports to senior company management

Required skills:

  • 5+ years of industry experience, preferably in a lead/management position
  • Thorough familiarity with the process of making a top quality game, including art, programming and design pipelines
  • Professional communication skills and a natural ability to motivate others
  • Exceptional organizational and scheduling skills
  • Excellent attention to detail and an ability to complete tasks on time
  • Working knowledge of Microsoft Excel and Powerpoint
  • Experience working in a large team and communicating with designers, artists, programmers, PR/marketing and QA
  • A willingness to provide, receive and respond to feedback
  • An ability to exercise good independent judgment and discretion, and an eagerness to learn and adapt to new working methods
  • Broad knowledge and understanding of major current and past online games and RPGs

Complementary skills:

  • Hands-on experience with game design, gameplay scripting, modding and game editors
  • Extensive PC and console play experience, specifically RPGs

Common for all positions, you need:

  • to have a passion for games
  • to relocate to Oslo
  • to have good English written and oral skills
  • to be able to handle multiple tasks and work well under pressure
  • to be able to work independently and to be self-directing

Funcom Offers:

  • Flexible and dynamic work environment
  • Office amenities (Subsidized lunch, fruit, coffee/milk/juice, etc)
  • Participation in project based bonus plans and share based incentives
  • Possibility of advancement
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

If you lack some of the above-mentioned qualifications, but consider yourself a highly skilled developer and a fast learner that Funcom can't be without, apply as well.

Please apply in English (E-mail only). Remember to attach your resume and cover letter, and please state clearly in the application what kind of position you are applying for.


Technical Artist Technology Team 2016-12-31 Oslo

Funcom is looking for an experienced technical artist to work on our upcoming games.

As a core part of our art team in Oslo, you will be heavily involved in architecting our art pipeline, work closely with the tech team to develop visual features and effects, find and implement solutions to increase the efficiency of the art teams and help drive art optimization.

Requirements:

  • Excellent knowledge of modern rendering algorithms and techniques, including PBR.
  • Working knowledge of 3d/vector math.
  • Expert knowledge of 3dsMax, and other tools such as substance painter, zbrush, etc.
  • Demonstrated experience in working within tight memory and performance constraints (consoles, mobile, etc.)
  • Working knowledge of some scripting or programming language (Python, C#, etc.)
  • Strong communication skills (English is our working language).
  • Shipped one or more titles in a similar role.
  • A passion for visuals.

Desirable:

  • Experience working with UE4
  • Experience working on VFX

 

Please send CV and cover letter in english, alongside any code samples.

Common for all positions, you need:

  • To have good written and oral communication skills in English
  • To have a passion for games
  • To relocate to Oslo
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designer but all the professions in the team
  • To be able to work independently and to be self-directing

 

Please apply in English. Remember to attach your resume, cover letter and samples of your work.

Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Animator Conan Exiles 2017-10-01 Oslo

Funcom is looking for an enthusiastic, talented and versatile animator to join its development team in Oslo, working on the upcoming title «Conan Exiles», as well as future projects.

The animator will work closely together with the other animators and the combat team to create, implement and polish character combat and movement animations in 3dsMax and/or Motionbuilder and Unreal, as well as preferably rigging and skinning characters and monsters. The animator will also work together with effects artists, character artists, art director and programmers.

Requirements for the position:

  • Solid and recent experience as a keyframe animator
  • Proven expertise with 3dsMax, Maya, or equivalent animation software
  • Able to work in a team setting
  • To take direction from the animation director and art director, and to deliver consistently on time
  • Proactive, independent and self-driven

Preferred requirements for the position:

  • Games industry experience with at least one AAA game credit
  • Experience with motion capture animation
  • Experience with visual effects
  • Experience with Unreal or similar game engine
  • Experience with playing MMORPGs or other games

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Oslo
  • To have good English written and oral skills
  • To be able to handle multiple tasks and work well under pressure
  • To be able to work independently and to be self-directing

Funcom Offers:

  • Flexible and dynamic work environment
  • Office amenities (Subsidized lunch, fruit, coffee/milk/juice, etc)
  • Participation in project based bonus plans and share based incentives
  • Possibility of advancement
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

If you lack some of the above-mentioned qualifications, but consider yourself a highly skilled developer and a fast learner that Funcom can't be without, apply as well.

Please apply in English (E-mail only). Remember to attach your resume and cover letter, and please state clearly in the application what kind of position you are applying for.


Audio Designer All products 2017-10-10 Durham

Funcom is now looking for an enthusiastic Sound Designer to join a highly motivated team of talented developers and industry veterans working on a next-gen title.


We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will produce, implement and maintain audio assets to project quality, specifications and style.

Requirements for the position:

  • Experience creating and implementing sound effects using custom recordings and library material to generate highly original audio.
  • Experience working with dialogue recording/editing.
  • Experience with studio-technology, and knowledge about audio file formats and audio-production for interactive media.
  • In depth knowledge of industry standard audio applications such as Logic, Cubase, Pro Tools, Sound Forge, Wavelab, Waves plugins etc.
  • Solid understanding of the principles of game audio.
  • Experience with game engines such as Unreal Editor and Unity.
  • Ability to interpret direction and respond to feedback.
  • Problem solving skills.
  • 2 years Games Industry experience.

Preferred requirements for the position:

  • Experience using game audio middleware such as FMOD, Wwise.
  • Music production ability. (NB. This is not a composer position, but musical knowledge is preferred as the job may entail music editing).


Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have ability to work in teams
  • authorization to work in the United States


Please apply in English. Please remember to attach your CV and link to your demo reel. The demo reel must be available for us to download.

The demo-reel should highlight your sound design skills, and include the most relevant and strongest work you feel represent your skills to the fullest. Showing your ability to work with a variation of styles and settings is also highly recommended.
Demo-reels containing only music composition/music production will not be considered, although music may be included as a part of the demo-reel.

Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Lead Programmer All products 2017-10-10 Durham

Funcom is now looking for an enthusiastic Lead Programmer to join a highly motivated team of talented developers and industry veterans working on a next-gen title.


We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will lead, grow, and mentor a team of programmers throughout the development of new projects. You will be responsible for establishing the architectural vision of new games and help coordinate the maintenance of our existing live MMOs.

Requirements for the position:

  • Ability to lead engineers, providing technical direction, as well as mentoring members of the team.
  • Strong C++ skills, including experience working in multithreaded and memory constrained environments.
  • Deep understanding of multiple engine areas (networking, AI, physics, animations, rendering, etc.)
  • Working knowledge of 3D math / trigonometry.
  • Strong communication skills
  • Experience working with Unreal Engine 4
  • Experience working with consoles, including working on TRC compliance issues.
  • Have worked on one or more titles from beginning to end.
  • Demonstrated ability to convert high level product requirements into technical design and tasks.

Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have the ability to work in teams
  • authorization to work in the United States


Please apply in English. Please remember to attach your CV and link to your to samples of your work / projects you have worked on.


Character Artist All Products 2016-07-31 Durham

Funcom is looking for a skilled Character Artist to join its development team in Research Triangle Park, North Carolina working on The Secret World, Age of Conan, and unannounced projects.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you create new clothing for NPCs and Players from scratch. In addition, you will create new creatures and monsters as well as making new variations of existing ones.

Requirements for the position:

  • 3dsmax and Zbrush user
  • Willing to learn proprietary tools
  • Basic understanding of skinning
  • Able to create meshes within the limits of pre-existing rig
  • Be self-guided and semi-autonomous
  • Able to troubleshoot and solve technical issues

Preferred knowledge for the position:

  • Experience using Unreal 4
  • Maxscript
  • Substance Designer/Painter


Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have ability to work in teams
  • authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings


Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed


Concept Artist All Products 2016-07-31 Durham

Funcom is looking for a skilled Concept Artist to join its development team in Research Triangle Park, North Carolina working on The Secret World, Age of Conan, and unannounced projects.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will create concepts and paintovers for new monsters, characters, and locations.

Requirements for the position:

  • Have a realistic portfolio showcasing both environment, prop and character design. 
  • Be able to iterate on sketches to clearly convey ideas. 
  • Work within technical guidelines set by 3D artists. 
  • Experienced juggling multiple projects at the same time.
  • Have experience working at a studio on-site.

Preferred knowledge for the position:

  • Flash experience
  • UI/UX experience
  • Able to create highly polished illustrations. 
  • Experience with Unreal 4
  • Familiar with 3dMax

Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have ability to work in teams
  • authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings


Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Senior Gameplay Programmer All Products 2016-07-31 Durham

Funcom is looking for an enthusiastic, talented and versatile game programmer to join its development team in North Carolina, working on The Secret World, Age of Conan, and unannounced projects.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will be responsible for implementing major game features and working in close collaboration with the design team. You will also be expected to mentor and help more junior members of the team.

Requirements:

  • Strong C++ skills, including experience working in multithreaded and memory constrained environments.
  • Deep understanding of multiple engine areas (networking, AI, physics, animations, rendering, etc.)
  • Experience implementing gameplay systems such as AI, Ability Systems, RPG Systems, etc.
  • Experience working on multiplayer games.
  • Working knowledge of 3d Math/ trigonometry.
  • Strong communication skills (English is our working language).
  • Have interest in game design and be able to give input to designers to ensure good algorithmic choices.
  • 5+ years experience, including having worked on a released title from beginning to end.

Desirable:

  • Experience working with Unreal Engine 4 and the Blueprint scripting language.
  • Experience working with consoles.
  • Experience with Virtual Reality systems a plus

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Research Triangle Park, NC
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designers but all the professions in the team
  • To be able to work independently and to be self-directing
  • authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Rendering Programmer All Products 2016-07-31 Durham

Funcom is looking for a talented rendering programmer with a keen interest in visual effects and solid knowledge of modern rendering approaches, to join our development team in North Carolina.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of our technical team, you will design, write and optimize rendering features, working closely with the artists to help us create visually compelling experiences. You will also be heavily involved in deciding how best to drive our visuals forward.

Requirements:

  • Excellent knowledge of modern rendering algorithms and techniques.
  • Excellent 3d Math skills.
  • Demonstrated experience working on recent graphics APIs, such as d3d12/11/libGNM.
  • Strong c++ and software design skills, including experience working in multithreaded and memory constrained environments.
  • Strong communication skills (English is our working language).
  • Contributed significant rendering technology on one or more released titles.
  • A passion for visuals.

Desirable:

  • Experience working with UE4
  • Experience with Virtual Reality systems

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Research Triangle Park, NC
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designers but all the professions in the team
  • To be able to work independently and to be self-directing
  • authorization to work in the United States

 


Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Senior Game Designer All Products 2016-07-31 Durham

Funcom is looking for a bright, enthusiastic, and talented Senior Game Designer with extensive Free to Play experience to join its development team in North Carolina, working on our live MMOs and unannounced projects.


We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As a Senior Game Designer you will:

  • Design solutions that include game economies, mechanics, and social features that meet product goals while optimizing retention, engagement, and monetization.
  • Create design documents, spreadsheets, and flowcharts to efficiently communicate design functionality and goal.
  • Work with designers, programmers, artists, and testers to craft amazing gaming experiences on the PC Platform.
  • Monitor and Analyze game metrics and user feedback for your designs throughout the lifecycle of the product.
  • Participate in Implementation reviews with the rest of the team and provide feedback to help us reach our goals.

Requirements:

  • 6+ years design experience with at least 2 years focused on free to play monetization systems.
  • Proven skills to break down and communicate complex systems to a broad audience.
  • A systematic and analytical mind paired with creativity and pragmatic problem solving skills
  • In-depth knowledge of the social, mobile, and MMO market.
  • Ability to communicate effectively within a team environment.

Desirable:

  • Good knowledge of programming/scripting languages needed for game development
  • Experience with Unreal Engine 4

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Research Triangle Park, NC
  • To be able to handle multiple tasks
  • To be able to work independently and to be self-directing
  • Authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

Please apply in English. Remember to attach your resume, cover letter and samples of your work.


Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Graphics / Rendering Programmer Technology Team 2017-10-10 Oslo

Funcom is looking for a talented rendering programmer with a keen interest in visual effects and solid knowledge of modern rendering approaches, to work on our upcoming games.

As part of our core technology team, you will design, write and optimize rendering features, working closely with the artists to help us create visually compelling experiences.

You will also be heavily involved in deciding how best to drive our visuals forward.

Requirements:

- Excellent knowledge of modern rendering algorithms and techniques.

- Excellent 3d Math skills.

- Demonstrated experience working on recent graphics APIs, such as d3d12/11/libGNM.

- Strong c++ and software design skills, including experience working in multithreaded and memory constrained environments.

- Strong communication skills (English is our working language).

- Contributed significant rendering technology on one or more released titles.

- A passion for visuals.

Desirable:

- Experience working with UE4

 If you do not have extensive experience but still feel you would be a good match for us, please send us some code samples demonstrating your ability.

Please send CV and cover letter in english, alongside any code samples.

Common for all positions, you need:

  • To have good written and oral communication skills in English
  • To have a passion for games
  • To relocate to Oslo
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designer but all the professions in the team
  • To be able to work independently and to be self-directing

Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Audio Designer All products 2017-10-10 Durham

Funcom is now looking for an enthusiastic Sound Designer to join a highly motivated team of talented developers and industry veterans working on a next-gen title.


We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will produce, implement and maintain audio assets to project quality, specifications and style.

Requirements for the position:

  • Experience creating and implementing sound effects using custom recordings and library material to generate highly original audio.
  • Experience working with dialogue recording/editing.
  • Experience with studio-technology, and knowledge about audio file formats and audio-production for interactive media.
  • In depth knowledge of industry standard audio applications such as Logic, Cubase, Pro Tools, Sound Forge, Wavelab, Waves plugins etc.
  • Solid understanding of the principles of game audio.
  • Experience with game engines such as Unreal Editor and Unity.
  • Ability to interpret direction and respond to feedback.
  • Problem solving skills.
  • 2 years Games Industry experience.

Preferred requirements for the position:

  • Experience using game audio middleware such as FMOD, Wwise.
  • Music production ability. (NB. This is not a composer position, but musical knowledge is preferred as the job may entail music editing).


Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have ability to work in teams
  • authorization to work in the United States


Please apply in English. Please remember to attach your CV and link to your demo reel. The demo reel must be available for us to download.

The demo-reel should highlight your sound design skills, and include the most relevant and strongest work you feel represent your skills to the fullest. Showing your ability to work with a variation of styles and settings is also highly recommended.
Demo-reels containing only music composition/music production will not be considered, although music may be included as a part of the demo-reel.

Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Lead Programmer All products 2017-10-10 Durham

Funcom is now looking for an enthusiastic Lead Programmer to join a highly motivated team of talented developers and industry veterans working on a next-gen title.


We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will lead, grow, and mentor a team of programmers throughout the development of new projects. You will be responsible for establishing the architectural vision of new games and help coordinate the maintenance of our existing live MMOs.

Requirements for the position:

  • Ability to lead engineers, providing technical direction, as well as mentoring members of the team.
  • Strong C++ skills, including experience working in multithreaded and memory constrained environments.
  • Deep understanding of multiple engine areas (networking, AI, physics, animations, rendering, etc.)
  • Working knowledge of 3D math / trigonometry.
  • Strong communication skills
  • Experience working with Unreal Engine 4
  • Experience working with consoles, including working on TRC compliance issues.
  • Have worked on one or more titles from beginning to end.
  • Demonstrated ability to convert high level product requirements into technical design and tasks.

Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have the ability to work in teams
  • authorization to work in the United States


Please apply in English. Please remember to attach your CV and link to your to samples of your work / projects you have worked on.


Character Artist All Products 2016-07-31 Durham

Funcom is looking for a skilled Character Artist to join its development team in Research Triangle Park, North Carolina working on The Secret World, Age of Conan, and unannounced projects.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you create new clothing for NPCs and Players from scratch. In addition, you will create new creatures and monsters as well as making new variations of existing ones.

Requirements for the position:

  • 3dsmax and Zbrush user
  • Willing to learn proprietary tools
  • Basic understanding of skinning
  • Able to create meshes within the limits of pre-existing rig
  • Be self-guided and semi-autonomous
  • Able to troubleshoot and solve technical issues

Preferred knowledge for the position:

  • Experience using Unreal 4
  • Maxscript
  • Substance Designer/Painter


Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have ability to work in teams
  • authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings


Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed


Concept Artist All Products 2016-07-31 Durham

Funcom is looking for a skilled Concept Artist to join its development team in Research Triangle Park, North Carolina working on The Secret World, Age of Conan, and unannounced projects.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will create concepts and paintovers for new monsters, characters, and locations.

Requirements for the position:

  • Have a realistic portfolio showcasing both environment, prop and character design. 
  • Be able to iterate on sketches to clearly convey ideas. 
  • Work within technical guidelines set by 3D artists. 
  • Experienced juggling multiple projects at the same time.
  • Have experience working at a studio on-site.

Preferred knowledge for the position:

  • Flash experience
  • UI/UX experience
  • Able to create highly polished illustrations. 
  • Experience with Unreal 4
  • Familiar with 3dMax

Common for all positions, you need:

  • to have passion for games 
  • to relocate to Research Triangle Park area in North Carolina
  • to have good English written and oral skills 
  • to have ability to work in teams
  • authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings


Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Senior Gameplay Programmer All Products 2016-07-31 Durham

Funcom is looking for an enthusiastic, talented and versatile game programmer to join its development team in North Carolina, working on The Secret World, Age of Conan, and unannounced projects.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of the job you will be responsible for implementing major game features and working in close collaboration with the design team. You will also be expected to mentor and help more junior members of the team.

Requirements:

  • Strong C++ skills, including experience working in multithreaded and memory constrained environments.
  • Deep understanding of multiple engine areas (networking, AI, physics, animations, rendering, etc.)
  • Experience implementing gameplay systems such as AI, Ability Systems, RPG Systems, etc.
  • Experience working on multiplayer games.
  • Working knowledge of 3d Math/ trigonometry.
  • Strong communication skills (English is our working language).
  • Have interest in game design and be able to give input to designers to ensure good algorithmic choices.
  • 5+ years experience, including having worked on a released title from beginning to end.

Desirable:

  • Experience working with Unreal Engine 4 and the Blueprint scripting language.
  • Experience working with consoles.
  • Experience with Virtual Reality systems a plus

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Research Triangle Park, NC
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designers but all the professions in the team
  • To be able to work independently and to be self-directing
  • authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Rendering Programmer All Products 2016-07-31 Durham

Funcom is looking for a talented rendering programmer with a keen interest in visual effects and solid knowledge of modern rendering approaches, to join our development team in North Carolina.
We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As part of our technical team, you will design, write and optimize rendering features, working closely with the artists to help us create visually compelling experiences. You will also be heavily involved in deciding how best to drive our visuals forward.

Requirements:

  • Excellent knowledge of modern rendering algorithms and techniques.
  • Excellent 3d Math skills.
  • Demonstrated experience working on recent graphics APIs, such as d3d12/11/libGNM.
  • Strong c++ and software design skills, including experience working in multithreaded and memory constrained environments.
  • Strong communication skills (English is our working language).
  • Contributed significant rendering technology on one or more released titles.
  • A passion for visuals.

Desirable:

  • Experience working with UE4
  • Experience with Virtual Reality systems

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Research Triangle Park, NC
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designers but all the professions in the team
  • To be able to work independently and to be self-directing
  • authorization to work in the United States

 


Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

Please apply in English. Remember to attach your resume, cover letter and samples of your work.
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Producer Funcom Oslo 2016-12-31 Oslo

Funcom is looking for experienced, enthusiastic and self-motivated individuals to become producer for the Oslo studio.

A Producer is a project leader with both creative and project management responsibilities, responsible for leading a whole game project.

The producer is responsible for meeting quality, budget and performance targets, and managing priorities in order to deliver a competitive end product. Responsibilities include scheduling and budgeting, task and people management, providing feedback on quality and gameplay, and taking control of the development and production process from design concept through to finished product. As leader of the team management group, the producer answers directly to the VP of Digital Products, and works closely with the creative director and project manager to set goals and track progress.

The candidate should have at least five years of experience in the industry, and will preferably have worked on at least one major title in a lead or management position. Specific examples of creative and managerial participation required.

The Producer will initially assist ongoing projects  for a period of time before assuming the responsibility of a full project.

Primary responsibilities:

  • Lead and manage the team’s middle managers and creative leads.
  • Review and evaluate progress and content, and provide feedback and suggestions to the team
  • Facilitate and drive team communication at all levels
  • Maintain project management documents, including status reports and project plans
  • Continuously review and improve management and development processes

Secondary responsibilities:

  • Present and sell the game, both internally and externally
  • Submit progress and quality reports to senior company management

Required skills:

  • 5+ years of industry experience, preferably in a lead/management position
  • Thorough familiarity with the process of making a top quality game, including art, programming and design pipelines
  • Professional communication skills and a natural ability to motivate others
  • Exceptional organizational and scheduling skills
  • Excellent attention to detail and an ability to complete tasks on time
  • Working knowledge of Microsoft Excel and Powerpoint
  • Experience working in a large team and communicating with designers, artists, programmers, PR/marketing and QA
  • A willingness to provide, receive and respond to feedback
  • An ability to exercise good independent judgment and discretion, and an eagerness to learn and adapt to new working methods
  • Broad knowledge and understanding of major current and past online games and RPGs

Complementary skills:

  • Hands-on experience with game design, gameplay scripting, modding and game editors
  • Extensive PC and console play experience, specifically RPGs

Common for all positions, you need:

  • to have a passion for games
  • to relocate to Oslo
  • to have good English written and oral skills
  • to be able to handle multiple tasks and work well under pressure
  • to be able to work independently and to be self-directing

Funcom Offers:

  • Flexible and dynamic work environment
  • Office amenities (Subsidized lunch, fruit, coffee/milk/juice, etc)
  • Participation in project based bonus plans and share based incentives
  • Possibility of advancement
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

If you lack some of the above-mentioned qualifications, but consider yourself a highly skilled developer and a fast learner that Funcom can't be without, apply as well.

Please apply in English (E-mail only). Remember to attach your resume and cover letter, and please state clearly in the application what kind of position you are applying for.


Technical Artist Technology Team 2016-12-31 Oslo

Funcom is looking for an experienced technical artist to work on our upcoming games.

As a core part of our art team in Oslo, you will be heavily involved in architecting our art pipeline, work closely with the tech team to develop visual features and effects, find and implement solutions to increase the efficiency of the art teams and help drive art optimization.

Requirements:

  • Excellent knowledge of modern rendering algorithms and techniques, including PBR.
  • Working knowledge of 3d/vector math.
  • Expert knowledge of 3dsMax, and other tools such as substance painter, zbrush, etc.
  • Demonstrated experience in working within tight memory and performance constraints (consoles, mobile, etc.)
  • Working knowledge of some scripting or programming language (Python, C#, etc.)
  • Strong communication skills (English is our working language).
  • Shipped one or more titles in a similar role.
  • A passion for visuals.

Desirable:

  • Experience working with UE4
  • Experience working on VFX

 

Please send CV and cover letter in english, alongside any code samples.

Common for all positions, you need:

  • To have good written and oral communication skills in English
  • To have a passion for games
  • To relocate to Oslo
  • To be able to handle multiple tasks
  • To be a team player who can work closely not only with designer but all the professions in the team
  • To be able to work independently and to be self-directing

 

Please apply in English. Remember to attach your resume, cover letter and samples of your work.

Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Senior Game Designer All Products 2016-07-31 Durham

Funcom is looking for a bright, enthusiastic, and talented Senior Game Designer with extensive Free to Play experience to join its development team in North Carolina, working on our live MMOs and unannounced projects.


We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. As a Senior Game Designer you will:

  • Design solutions that include game economies, mechanics, and social features that meet product goals while optimizing retention, engagement, and monetization.
  • Create design documents, spreadsheets, and flowcharts to efficiently communicate design functionality and goal.
  • Work with designers, programmers, artists, and testers to craft amazing gaming experiences on the PC Platform.
  • Monitor and Analyze game metrics and user feedback for your designs throughout the lifecycle of the product.
  • Participate in Implementation reviews with the rest of the team and provide feedback to help us reach our goals.

Requirements:

  • 6+ years design experience with at least 2 years focused on free to play monetization systems.
  • Proven skills to break down and communicate complex systems to a broad audience.
  • A systematic and analytical mind paired with creativity and pragmatic problem solving skills
  • In-depth knowledge of the social, mobile, and MMO market.
  • Ability to communicate effectively within a team environment.

Desirable:

  • Good knowledge of programming/scripting languages needed for game development
  • Experience with Unreal Engine 4

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Research Triangle Park, NC
  • To be able to handle multiple tasks
  • To be able to work independently and to be self-directing
  • Authorization to work in the United States

Funcom Offers:

  • Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

Please apply in English. Remember to attach your resume, cover letter and samples of your work.


Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.


Animator Conan Exiles 2017-10-01 Oslo

Funcom is looking for an enthusiastic, talented and versatile animator to join its development team in Oslo, working on the upcoming title «Conan Exiles», as well as future projects.

The animator will work closely together with the other animators and the combat team to create, implement and polish character combat and movement animations in 3dsMax and/or Motionbuilder and Unreal, as well as preferably rigging and skinning characters and monsters. The animator will also work together with effects artists, character artists, art director and programmers.

Requirements for the position:

  • Solid and recent experience as a keyframe animator
  • Proven expertise with 3dsMax, Maya, or equivalent animation software
  • Able to work in a team setting
  • To take direction from the animation director and art director, and to deliver consistently on time
  • Proactive, independent and self-driven

Preferred requirements for the position:

  • Games industry experience with at least one AAA game credit
  • Experience with motion capture animation
  • Experience with visual effects
  • Experience with Unreal or similar game engine
  • Experience with playing MMORPGs or other games

Common for all positions, you need:

  • To have a passion for games
  • To relocate to Oslo
  • To have good English written and oral skills
  • To be able to handle multiple tasks and work well under pressure
  • To be able to work independently and to be self-directing

Funcom Offers:

  • Flexible and dynamic work environment
  • Office amenities (Subsidized lunch, fruit, coffee/milk/juice, etc)
  • Participation in project based bonus plans and share based incentives
  • Possibility of advancement
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

If you lack some of the above-mentioned qualifications, but consider yourself a highly skilled developer and a fast learner that Funcom can't be without, apply as well.

Please apply in English (E-mail only). Remember to attach your resume and cover letter, and please state clearly in the application what kind of position you are applying for.




If you cannot find a suitable open position, please submit an open application.